[Ships] Non-aerodynamic Ships


Active Member
interesting. perhaps, if Hakase actually sketched that image himself, he could do a rough draft of what our fighters should look like realistically. might make up for some interesting future conversations!


Active Member
well 32, you're more than welcome to fly a cow in space. I'd rather have something not quite so bovine... :D


Active Member
Tesla figured out how, with the correct negative and positive electrical field, to defy and eliminate the gravity of objects (earth included). I am going to guess at some point the oil tycoons will lose their grip on earth and we will be able to delve deep into a technical renaissance where new energy and propulsion will be discovered. We will no doubt also figure out better ways to kill each other and make mass driver technology a ting of the messy past. What wonders await us.... well who knows... but sadly one only needs to delve into the past and even just a quick read on Nikola Tesla to see what is being held back from us.

My guess is that the saucer shape might be the best shape to take based on drag reduction or creation relative to mass. Missile weapons will 100% be a thing of the past, missiles are rather old tech and a huge waste of material and technology. When fighting in the depth of the void a extremely small projectile traveling at extreme speed (near light speed) would be more effective and a billion times cheaper and you would be able to store almost an infinite supply of ammo vs large cumbersome expensive unreliable and defeatable missiles, not even mentioning energy based weapons yet.

If this game goes for a real setting then it needs to take the path not yet taken and walk down reality lane. Fighting in space will look nothing cool like the movies. Space fighters will not want to dual role as earth fighters unless of course we go with designs without things such as a canopy, windows or anything that would add friction or be a weak point in re-entry. That is unless you take on the hard science of ion pulse or wave pull / field slip propulsion... and then you get a near arcade control setup. The one thing you cannot say is that you have the best space sim using technology as we understand it today 1K in the future.

Oh and one other thing. Force shields are not science fiction but science fact. I have seen it without understanding what was seen at the time, while in its absolute infancy if it works just a little bit today it will work amazingly tomorrow. http://www.mnn.com/green-tech/resea...patent-for-worlds-first-real-life-force-field


Alpha Squadron
The game is based on Newtonian physics. If you can write up the equations for anti gravity then Iam sure they will be happy to program it in.

Ever wonder how much energy would be needed to get a mass driver to drive a mass at near light speed? The answer is it isn't practical or realistic.

Given enough energy sure you can make a force field but the problem is energy density storage and release but maybe the drives on the ships have enough...

The only thing that is really sci-fi in the whole game are the energy sources in these ships and they will need to figure a common sense mechanism for balancing it.

Other than that I agree Tesla was a genius but I wont believe in over-unity until it can be explained with physics not on YouTube
well, maybe my hull will be layered with diamond, so that everything bounces or reflects/refracts off of me.

then I'd be invincible. until old age. old ages will probably get me...
that'd work, until someone took a hammer to it.

diamonds are hard, but very, very brittle. not a good armor idea.
If you want no one to hurt you, layer Depleted Uranium and Boron Carbide on top of each other, and then coat your outer layer in grafold (folded graphine). nothing is getting through that. Except, like neutrons. or if someone shoots a small black hole at you. Those don't happen very often, though. At least not to me.

now, of course, you have to deal with waste heat. uhm, I just do armor, and your warranty is not valid if you stick anything outside you spacecraft. like Radiators. or your head.
Tapered cylinders are the best, they look like space rockets, have bouncy front armour, and with turrets can fire all weapons forwards, radiators can be edge on, and RCS can provide lateral strafing