Recent content by Skoll

  1. Skoll

    Kickstarter Reborn!

    Half hour (hopefully) until go time.
  2. Skoll

    Kickstarter Reborn!

    Hopefully they make it this time. I remember a huge amount of criticism from the first KS was the lack of assets shown.
  3. Skoll

    [Web/Forums] Mark All Read

    Thanks. The layout of the forums makes it really hard to see stuff.
  4. Skoll

    [Web/Forums] Mark All Read

    So, try as I might, but I can't find a Mark All Read or Go to Last Read function on the forums. Any chance the web team can get that in there?
  5. Skoll

    Wich Engine The Game Will Use ?

    The only reason Star Citizen will potentially go nowhere is because of all the people blindly throwing money at CIG. I don't WANT Star Citizen to fail, I helped kickstarter it just like I did this game. However, I think as CIG grows larger, the classic Chris Roberts problem of massive scope...
  6. Skoll

    Wich Engine The Game Will Use ?

    Your sarcasm is about as shitty as your wit.
  7. Skoll

    [Kickstarter] New Backer Reward Tiers

    I don't think custom joysticks for games is a good idea. Look at Steel Battalion, that thing was easily $200ish dollars just because of that massive hunk of plastic. Hell, MechWarrior Online tried to do it's own joystick and it failed miserably. I think it's a waste of time when most people...
  8. Skoll

    [Mechanics] Competitive / Esports Possibilities?

    Didn't HiRez get in a major snafu for Tribes and giving some competitive team dev advantages? I know that isn't the only case, but I don't think shit should ever be geared towards "eSports" because those kinds of people are usually insufferable assholes and you draw more hacker attention than...
  9. Skoll

    [Ships] Names Of Your Ships Thread

    My small, fast ship will be the Casey Anthony.
  10. Skoll

    Wich Engine The Game Will Use ?

    I hope to high hell that they didn't pick CRYENGINE, a singularly horrible choice for doing anything but FPS. CryEngine is going to be the reason Star Citizen will be a massive flop.
  11. Skoll

    [Weapons] What You Want To See In The Game?

    I want to be able to graft edged weapons onto my ship for ramming.
  12. Skoll

    [Kickstarter] Backer Only Ships / Weapons

    So now you're saying, because Company X and Y do it, it's ok for Company Z to do it as well. Fact of the matter is, paid advantage is still paid advantage and that's exactly what "backer exclusive ships / weapons" are. It doesn't matter at what level or any of that, it's wrong. It's like...
  13. Skoll

    [Web/Forums] Forum Suggestions

    There also needs to be a different shade of blue or color entirely so it's easier to tell when a thread has already been read or not. Bolding alone doesn't quite do it.
  14. Skoll

    [Kickstarter] Backer Only Ships / Weapons

    You're essentially admitting right there it's a pay for advantage. It doesn't matter at what level it will get outclassed, it matters that it's a paid advantage, period. Let me give you a little inside track on game development, just because they say right now that it won't be more powerful or...
  15. Skoll

    [Kickstarter] Backer Only Ships / Weapons

    Alright, I'm not going to argue valid tactics in another game because that's just going to derail the thread. If you want to talk about ramming, etc once they put an Off Topic sub-forum up, I'll be happy to debate with you over it.
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